Administration/Computer Operations (4.5 months MOS training)
Prerequisites: IQ 9 (Not applicable to Non-humanized Zentraadi)
MOS Skills
Basic Electronics
Read Sensory Instruments
Computer Operations
Computer Programming
Math
Advanced Infantry (6 months MOS training)
Prerequisites: ME 8, PE 8
MOS Skills
Intelligence
Camouflage
Demolitions
Pilot Wheeled Vehicle (Mecha Combat: APC for Non-humanized Zentraadi)
Land Navigation
Construction
Choose 1 WP
Armour and Artillery (6 months MOS training)
Prerequisites: IQ 8
MOS Skills
Basic Electronics (Not applicable to Non-humanized Zentraadi)
Automotive Mechanics (Not applicable to Non-humanized Zentraadi)
Pilot Wheeled Vehicle (Mecha Combat: APC for Non-humanized Zentraadi)
Pilot Tracked Vehicle (Mecha combat Golg Gants Charts (Heavy Attacker) for Non-humanized Zentraadi)
Navigation
Choose 2 ground pilot skills (Non-humanized Zentraadi choose 2 mecha combat)
Choose 2 W.P.
Communications/Electronic Warfare Officer (9 months MOS training)
Prerequisites: IQ 8
MOS Skills
Cryptography
Radio
Basic Electronics (General Repair & Maintenance for Non-humanized Zentraadi)
Read Sensory Instruments
Computer Operation
Combat Engineer (9 months MOS training)
Prerequisites: IQ 9, ME 9
MOS Skills
Camouflage
Demolitions
Trap/Mine Construction and Detection
Pilot Tracked Vehicle (Pilot Recovery Pod for Non-humanized Zentraadi)
Pilot Wheeled Vehicle (Pilot Shuttle for Non-humanized Zentraadi)
Computer Operation
Construction
Electrical Engineer (4.5 months MOS training)
Prerequisites: IQ 9 (Not applicable to Non-humanized Zentraadi)
MOS Skills
Basic Electronics
Any two Electrical Skills
Basic Mechanics
Computer Operation
Field Medic (9 months MOS training)
Prerequisites: IQ 10, ME 9 (Not applicable to Non-humanized Zentraadi)
MOS Skills
First Aid
Paramedic
Pathology
Biology
Chemistry
Math
Flight Control Officer (4.5 months MOS training)
Prerequisites: IQ 8, ME 10
MOS Skills
Cryptography
Radio
Read Sensory Instruments
Computer Operation
Intelligence Officer (9 months MOS training)
Prerequisites: IQ 10
MOS Skills
Cryptography
Radio
Basic Electronics (General Repair and Maintenance for Non-humanized Zentraadi)
Impersonation
Intelligence
Read Sensory Instruments
Psychiatry
Landing Craft Coxswain (18 months MOS training)
Prerequisites: none!
MOS Skills - select appropriate Piloting skills for the UN Forces branch your character is a part of:
UN Navy: boat
UN Air force: airplane, helicopter
UN Spacy: spacecraft
UN Marines: spacecraft, helicopter, boat
(UN/Non-humanized) Zentraadi: spacecraft)
Radio
Choose 2 from Pilot
Navigation
Read Sensory Instruments
Weapon Systems
Mechanical Engineer (4.5 months MOS training)
Prerequisites: IQ 9 (Not applicable to Non-humanized Zentraadi)
MOS Skills
Basic Electronics
Basic Mechanics
Any two Mechanic Skills
Computer Operation
Military Police (9 months MOS Training)
Prerequisites: IQ 8, ME 8
MOS Skills
Radio
Intelligence
Streetwise
Athletics
Pilot: wheeled vehicle (Pilot Shuttle for Non-Humanized Zentraadi)
Computer Operation
Lore: Military Law
WP: Blunt
Navy MOS (3 months MOS training)
Prerequisites: none! (Not applicable to Non-humanized Zentraadi)
MOS Skills
Athletics
Pilot Boat
Swimming
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Pilot: Destroid (18 months MOS training)
Prerequisites: IQ 8, Security MOS (Not applicable to Non-humanized Zentraadi)
MOS Skills
Pilot Destroid
Mecha Combat: Choose 2
Pilot Tracked Vehicle
Pilot Wheeled Vehicle
Navigation
Read Sensory Instruments
Weapon Systems
Pilot: Helicopter (18 months MOS training)
Prerequisites: IQ 8 (Not applicable to Non-humanized Zentraadi)
MOS Skills
Radio
Aircraft Mechanics
Pilot Helicopter
Parachuting
Navigation
Read Sensory Instruments
Weapon Systems
Pilot: Variable Fighter (18 months MOS training)
Prerequisites: IQ 10, PP 8, Security MOS (Not applicable to Non-humanized Zentraadi)
MOS Skills
Radio
Pilot Aircraft
Pilot Variable Fighter
Mecha Combat: Choose 3 Variable Craft
Navigation
Read Sensory Instruments
Weapon Systems
Note: in Macross F and later games, the following changes are in effect:
Mecha Combat: Choose 2 Variable Craft
Pilot Power Armour
Mecha Combat: EX Gear
Pilot: Zentraadi Fighter (9 months MOS training)
Prerequisites: IQ 8
MOS Skills
Pilot Spacecraft
Mecha Combat: Fighter Pod, Quel-Quallie Theatre Scout Pod
Navigation
Read Sensory Instruments
Weapon Systems
Power Armour Specialist Officer (9 months MOS training)
Prerequisites: IQ 8, ME 8, PE 8, Security MOS
MOS Skills
Pilot Power Armour (Power Armour or Gluag for Non-humanized Zentraadi)
Mecha Combat: Choose 1
Read Sensory Instruments
Weapon Systems
WP Knife (WP Energy Pistol for Non-humanized Zentraadi)
Security (3 months MOS training)
Prerequisites: none!
MOS Skills
Prowl
Pilot Wheeled Vehicle (or Pilot Hovercraft for Zentraadi characters)
WP: choose Pistol or Rifle (WP: Pistol for Zentraadi characters)
Hand to Hand: Expert
Sensor Officer (4.5 months MOS training)
Prerequisites: IQ 7
MOS Skills
Cryptography
Radio
Read Sensory Instruments
Weapon Systems
Computer Operation
Sniper (4.5 months MOS training)
Prerequisites: ME 13, PE 11
MOS Skills
Camouflage
Intelligence
Sniper
Meditation
Prowl
WP Rifle
Spacy MOS (3 months MOS training)
Prerequisites: none!
MOS Skills
Zero Gravity Movement
Pilot Spacecraft
Navigation
Special Forces/Guerrilla Warfare (9 months MOS Training)
Prerequisites: IQ 9, PS 11, ME 13, PP 13, GM's approval
MOS Skills
Camouflage
Intelligence
Demolitions
Swimming
Tracking
Parachuting
Land Navigation
Trap/Mine Detection and Construction
Wilderness Survival
Spiritia Warfare Specialist (4.5 months MOS training)
Prerequisites: ME 13, and a high MA and PP are also preferred. (Not applicable to Non-humanized Zentraadi)
MOS Skills
Sing
Play Instrument: Choose type
Radio
Read Sensory Instruments
Computer Operation
Weapons Officer (4.5 months MOS training)
Prerequisites: IQ 7
MOS Skills
Cryptography
Read Sensory Instruments
Weapon Systems
Any 4 WP
(UN) Zentraadi Advisor (18 months MOS training)
Prerequisites: IQ 13, ME 13, MA 13 (Must be Zentraadi)
MOS Skills
Intelligence
Pilot Spacecraft
Navigation
Math
Language Protoculture 98%
Lore: Zentraadi +20%
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